VLSI DV Interview Puzzles · All levels

Virtual Method Puzzles

These puzzles target dispatch rules that break real UVM frameworks where most handles are typed as base classes. You are expected to distinguish static binding, dynamic dispatch, and constructor-chain behavior (`super.new`) without guessing.

About this puzzle set

These puzzles target dispatch rules that break real UVM frameworks where most handles are typed as base classes. You are expected to distinguish static binding, dynamic dispatch, and constructor-chain behavior (`super.new`) without guessing.

Puzzles in this topic

diagram
1. Non-Virtual vs Virtual Through Base Handle  [Easy]
2. Missing super.new with Required Base Args  [Medium]
3. Virtual Call from Base Constructor  [Hard]
4. Signature Mismatch Prevents Override  [Medium]
5. Template Method with Non-Virtual Wrapper  [Easy]
6. super Method Call in Override Chain  [Hard]

Work each puzzle before reading the solution: predict the exact output or answer, name the rule that governs it, then check yourself.

fork/join variants and completion semantics

diagram
FORK/JOIN INTERVIEW CHEAT MAP

fork
  task_a();   // 3 cycles
  task_b();   // 1 cycle
join
--> parent waits for all children

fork ... join_any
--> parent continues after first child completes

fork ... join_none
--> parent continues immediately; children run detached

Use wait fork; later to synchronize detached threads.

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