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Course contents

  • How to Use This Puzzle Bank
  • SystemVerilog Language Puzzles25
  • Difficulty Guide
  • Full Topic Map
  • Interview-Day Tips
  • Study Route: One Week Before the Interview
  • Study Route: Two Weeks
  • Study Route: Four Weeks (Full Course)4
  • OOP & Testbench Puzzles25
  • Concurrency & Timing Puzzles25
  • Randomization & Constraint Puzzles25
  • SVA Assertion Puzzles25
  • Functional Coverage Puzzles25
  • Logic & Aptitude Puzzles25
  • Scenario & Debug Puzzles25
  • UVM Testbench Puzzles25
    • UVM Phases and Objections
      • Which Way Do the Phases Walk the Tree
      • Drain Time After the Last Drop
      • PASSED Banner Printed Before the Error
      • Derived build_phase Without super
      • phase_ready_to_end Never Extends
      • Creating a Component After Build
    • Factory and config_db
    • Sequences and Sequencers
    • Analysis, Scoreboards and RAL
    • UVM Testbench Puzzles: Tricky Q&A
  • Clock, Reset & CDC Puzzles25
  • Bus and Interface Protocol Puzzles25
  • Interview Prep: Puzzle Rounds7
  • DV Puzzle Cheatsheet
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←UVM Testbench Puzzles
  1. Topics
  2. DV Interview Puzzles
  3. UVM Testbench Puzzles
  4. UVM Phases and Objections
On this page

    VLSI DV Interview PuzzlesAll levels

    UVM Phases and Objections

    Interviewers use phase questions to check that you know the direction each phase walks the tree, who holds the simulation open and why an apparently correct component silently does nothing. The puzzles here use UVM 1.2 and focus on ordering across components, drain time, objection extension and creation rules rather than on definitions.

    • 6topics
    • 6lessons

    Topics in this section

    1. 1Which Way Do the Phases Walk the Tree1 lesson
    2. 2Drain Time After the Last Drop1 lesson
    3. 3PASSED Banner Printed Before the Error1 lesson
    4. 4Derived build_phase Without super1 lesson
    5. 5phase_ready_to_end Never Extends1 lesson
    6. 6Creating a Component After Build1 lesson

    About this puzzle set

    Interviewers use phase questions to check that you know the direction each phase walks the tree, who holds the simulation open and why an apparently correct component silently does nothing. The puzzles here use UVM 1.2 and focus on ordering across components, drain time, objection extension and creation rules rather than on definitions.

    Puzzles in this topic

    Diagram
    1. Which Way Do the Phases Walk the Tree  [Easy]
    2. Drain Time After the Last Drop  [Medium]
    3. PASSED Banner Printed Before the Error  [Medium]
    4. Derived build_phase Without super  [Easy]
    5. phase_ready_to_end Never Extends  [Hard]
    6. Creating a Component After Build  [Medium]

    Work each puzzle before reading the solution: predict the exact output or answer, name the rule that governs it, then check yourself.

    VLSI DV interview puzzle flow

    Diagram
    VLSI DV INTERVIEW PUZZLES OVERVIEW (fallback)
    
    puzzle prompt
        |
        v
    requirements decode --> constraints/assumptions --> solve strategy
             |                          |                     |
             |                          v                     v
             +------------------> corner cases ---------> final answer
                                         |
                                         v
                                  explain trade-offs
    
    Use section visuals when available; fallback preserves reasoning flow.

    Related topics

    • UVM Testbench Puzzles section

    • VLSI DV Interview Puzzles hub

    PreviousNext: Which Way Do the Phases Walk the Tree

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    Up nextWhich Way Do the Phases Walk the Tree

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    See also

    • Factory and config_db
    • Sequences and Sequencers
    • Analysis, Scoreboards and RAL